- Heal: Touch an ally to heal HP equal to your Effort
- Healing Nova: Emit a burst of divine energy healing all allies within FAR range for half your Effort (minimum 5 Mana cost)
- Regeneration: Give an ally a spark of sunlight. They heal 1d8 HP at the start of their next 4 turns (costs 5 Mana minimum)
- Holy Bulwark: Conjure a luminous shield on an ally you can see. Shield absorbs damage equal to your Effort. Requires your concentration to maintain
- Cleanse: Touch removes all negative effects, curses, poisons, or diseases. Effort determines severity cleansed
- Lion Heart: Your proclamation makes all who hear immune to fear while you maintain concentration