• Heal: Touch an ally to heal HP equal to your Effort
  • Healing Nova: Emit a burst of divine energy healing all allies within FAR range for half your Effort (minimum 5 Mana cost)
  • Regeneration: Give an ally a spark of sunlight. They heal 1d8 HP at the start of their next 4 turns (costs 5 Mana minimum)
  • Holy Bulwark: Conjure a luminous shield on an ally you can see. Shield absorbs damage equal to your Effort. Requires your concentration to maintain
  • Cleanse: Touch removes all negative effects, curses, poisons, or diseases. Effort determines severity cleansed
  • Lion Heart: Your proclamation makes all who hear immune to fear while you maintain concentration