- Animate Object: Move any freestanding inanimate object feet equal to your Effort
- Levitate: Float object/creature weighing pounds equal to Effort x10. Self-casting lasts 1d6 rounds
- Growth Ray: Increase target to 3x size for rounds equal to Effort/5. Target gains +3 to all rolls but retains normal HP
- Shrink Ray: Reduce target to 1/10th size for rounds equal to Effort/5. Target gets -3 to all rolls but retains HP
- Translocate: Swap places with visible target.