• Mind Trap: Target is stunned for rounds equal to Effort/5 or until they succeed on INT roll
  • Dominate Monster: Control monstrous creature while you maintain concentration. On failure, it attacks you
  • Song of the Mountain: Enemies within FAR with HP less than Effort are charmed while you maintain concentration
  • The Hidden: Allies Near you are invisible while you maintain concentration. Ends if they leave Near or you lose concentration
  • Control Machines: Overcome machine’s HP with Effort to control it. Aware machines roll Morale each round to break free