All weapons use your skill roll for damage, these bonuses are added on top
- Dagger/Knife - Trivial - Concealable, throwable
- Club - Trivial - Cheap, improvised
- Sling - Trivial - Ranged, uses stones
- Brass Knuckles - Trivial - Can’t be disarmed
All weapons use your skill roll for damage, these bonuses are added on top