• Find food, water, or other natural resources. Check Bushcraft (WIS).
  • Success: Gain 1 Supply for the party, plus an additional Supply for every 5 Effort you rolled. The GM may decide that the character finds a specific item, such as an edible herb that can be used for a Healing Check, or special berries that can act as an antidote.1
  • Failure: The character spends 1 (additional) Supply.